PUBLICATIONS

Relevant research that contributes to the field of education research

Through collaborations between education researchers and practitioners, the Chicago Alliance for Equity in Computer Science (CAFÉCS) has produced relevant research that both informs the work of CPS and contributes to the field of education research related to theory of computer science education, student learning and effective partnerships. This section provides an archive of CAFÉCS publications.

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Title Type Date

This is What Diversity Looks Like: Making CS Curriculum Culturally Relevant for Spanish-speaking Communities

Exploring Computer Science (ECS) [1] spawned from the need to provide access to Computer Science to everyone in the US.

    Article

Feb 2019

Assessing the Effectiveness of Computer Science RPPs: The Case of CAFÉCS

Research Practice Partnerships (RPPs) are a relatively recent development as a potential strategy to address the complex challenges in computer science education.

    Article

Feb 2019

Standardizing Facilitator Development for Exploring Computer Science Professional Development

A key strategy for broadening CS participation in the Chicago Public Schools (CPS) has been the enactment of a high school CS graduation requirement.

    Article

Feb 2019

Using Magic in Computing Education and Outreach

This special session explores the use of magic tricks based on computer science ideas; magic tricks help grab students' attention and can motivate them to invest more deeply in underlying CS concepts.

    Article

Oct 2018

An Examination of Factors Correlating with Course Failure in a High School Computer Science Course

Across the United States, enrollment in high school computer science (CS) courses is increasing. These increases, however, are not spread evenly across race and gender.

    Report

Aug 2018

    Video

May 2018

Internet of things (IoT) Micro:bits

You may have heard of Internet-of-Things (IoT) devices becoming common in our homes, cars, at work, and in public spaces. Come experience a hands-on session playing with an IoT device called a Micro:bit.

    Conference

May 2018

AI in K–12: An interactive workshop

How does Artificial Intelligence (AI) work? In this hands-on session we will step through an example of capturing expertise, creating a game that is smart enough to then beat us.

    Workshop

May 2018

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